Things I’ve realized after one day of Pokemon Go

Lefty Pokemon, Shenanigans, Video Games 1 Comment

Pokemon Go was released in North America earlier this week, and it has taken over the gaming world. People are getting off their couch, going for walks on lunch, and finding any excuse to try to catch ‘em all. After playing for a full day yesterday, I’ve come to realize a few things.


  1. It’s already bringing people together.

As Pokejon has said in previous articles, Pokemon Go is going to bring people together. I can’t even begin to tell you how many different conversations I had yesterday and this morning about what pokemon have been caught, seen, or are in the area. Just go on facebook and see how many people are posting about what they have caught and all other trainers commenting on it.


  1. It’s going to be harder than ever to evolve Magikarp into Gyarados.

We all remember the pains of trying to evolve silly Magikarp into the Godlike Gyarados. It was one of the more painful things in our childhood. Luckily, in Pokemon go you evolve Pokemon with candy.  It seems simple enough, but not so fast. It takes 400 candies to evolve to Gyarados. 400… That’s 400 pokeballs, just happening upon 400 magikarp. I still have not found a Magikarp myself (my roommate caught one that’s how I know it takes 400) and I’m already dreading trying to catch 400 of them.


  1. My dog loves this game.

I downloaded the game around 11pm the night it came out. I took my dog for an hour long walk that night, hour long yesterday morning, thirty minutes last night, and forty five this morning. I take my dog out every day, but now we’re going out more and for longer. Taking the dog down to the park, I usually find four or five between the walk there and back as well as a few while at the park. Long story short, going for more and longer walks.


  1.  First world problems are 100% a real thing.

One issue yesterday was with the servers. They seems to crash fairly often and for long periods. I can not even guess how many people I heard complaining that the servers were down again and that they just wanted to catch Pokemon. Another thing is (and I am 100% included in this) everyone hated being at work. Sure you could catch a few in the building, but everyone would have rather been outside trying to be the very best, like no one ever was. If that’s not a first world problem than I don’t know what is.


  1.  People are going to be more active.

This is simple, you can’t really catch Pokemon without moving. Sure you can pop an incense and for thirty minutes you can have them come to you, but then you’ll have to spend probably $50 a day (possibly more) to do that. Realistically, in order to play this game, you need to be on the move.


  1.  There are going to be a lot of accidents.

If the world thinks texting and driving is bad, then they are not ready for Pokemon Go and driving. You’re not suppose to drive and play, but let’s be honest, people are going to drive and play, and it is going to cause a lot of accidents.


  1.  The real people who benefit from Pokemon Go.

Gamers all around the world benefit from finally getting to actually follow and catch Pokemon in the real world. The Pokemon Company benefits from people paying for stuff in game. However, the real winners are cell phone carriers. Think about how many people are going to burn through their data and either pay overage fees, or increase their plans. This week was a real win for cell phone carriers around the world.

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  1. Pingback: Things I’ve realized after two weeks of Pokemon Go | KillBoreTime

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